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Baal Roo
Subdreddit Test Alliance Please Ignore
2059
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Posted - 2013.07.30 19:08:00 -
[1] - Quote
Well, tbf, most of the developers who are making awesome games for the PS3 have been figuring out how to squeeze more power out of it for the better part of a decade.
The PS3 itself is, in reality, woefully underpowered. It's about on par, specs wise, with a mid-grade computer from about a decade ago (Single core processor, 512 MB RAM). Hell, the PS4 is barely on par with the mid-grade PC that's on my desk right now.
Since CCP doesn't have the experience optimizing for the PS3 and is used to developing for the massively more powerful PC market, it's just an extra hurdle they have to learn to jump. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2059
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Posted - 2013.07.30 19:23:00 -
[2] - Quote
RoundEy3 wrote:Because they don't want to blame the obvious culprit of bad choices and design. It's much easier to blame something disconnected from the cause despite the fact plenty of other software titles can operate on a competetive scale on the same system.
Geez that sounds too reasonable to be true...
It is true that Dust 514's performance is woefully inadequate when compared to other PS3 titles. However, there is still the problem of a sliding scale.
The games on the PS3 that look "great" in comparison to Dust 514 are still pretty inadequate to similar titles on PC.
I'm not a "PC Master Race" guy, I think the PS3 is great for the 1st party exclusives, but having the heavy restrictions on the hardware side definitely leaves CCP blindfolded with one hand and both feet tied behind their backs when it comes to development. If they didn't have to spend these first few years trying to learn how to get around the problems of making a game for such an ancient and underpowered system they would likely be much further along than they are now. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2059
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Posted - 2013.07.30 19:26:00 -
[3] - Quote
Asher Night wrote:EternalRMG wrote:Because CCP had planed an awesome badass innovative game for PS3 but they made it on carbon and the ps3 was too weak to run carbon and it destroyed everything they had worked in. They had to rework the game from scrath with a new engine, that they didnt know. PS3 RUINED MOST CHANCES FOR THIS GAME. Now its like racing with a broken leg, not impossible but really really hard to be what you could have been So you are blaming the PS3 because CCP was too ignorant to properly utilize the engine they had to use? You fail to address that other games on PS3 do everything better than Dust. You said it yourself: CCp didn't know the engine they had to use. That's called "inexperience". That's user error, not the PS3's. Don't blame the Ferrari for losing the race just because your ass never learned to drive a stick.
It's more akin to blaming the go-kart when the Professional Ferrari race car driver loses the go-kart race.
The Ferrari driver is used to a much more powerful vehicle, and was arrogant in thinking he could simply apply his ferrari know how to driving a go-kart. Turns out the experienced go-kart drivers understand how to get the most out of a go-kart, and the ferrari driver has to relearn how to drive in order to compensate for the major differences in performance.
It seems like CCP thought "we'll just make this go-kart perform like our ferrari and we should be good." |
Baal Roo
Subdreddit Test Alliance Please Ignore
2063
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Posted - 2013.07.30 19:40:00 -
[4] - Quote
Asher Night wrote:Baal Roo wrote:RoundEy3 wrote:Because they don't want to blame the obvious culprit of bad choices and design. It's much easier to blame something disconnected from the cause despite the fact plenty of other software titles can operate on a competetive scale on the same system.
Geez that sounds too reasonable to be true... It is true that Dust 514's performance is woefully inadequate when compared to other PS3 titles. However, there is still the problem of a sliding scale. The games on the PS3 that look "great" in comparison to Dust 514 are still pretty inadequate to similar titles on PC. I'm not a "PC Master Race" guy, I think the PS3 is great for the 1st party exclusives, but having the heavy restrictions on the hardware side definitely leaves CCP blindfolded with one hand and both feet tied behind their backs when it comes to development. If they didn't have to spend these first few years trying to learn how to get around the problems of making a game for such an ancient and underpowered system they would likely be much further along than they are now. >Calling the PS3 ancient and underpowered Do you live with your mother and/or have no girlfriend? The only reason I ask is because I'm doing research for a study.
Actually, I'm a certified computer tech in my 30s, as if my personal life has any relevance to the discussion.
The PS3 is nearly a decade old. By computing standards, that's ancient.
It's got a single core processor and half a gig of RAM.
As a point of reference, it was released a full two years before the iphone even existed. Most computers were still using the big boxy CRT monitors. No one but technophiles and rich people had HDTVs.
It was barely more powerful at the time of release than a mid-range PC (not entirely unlike how the PS4 is roughly equivalent to a current mid-range PC). |
Baal Roo
Subdreddit Test Alliance Please Ignore
2067
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Posted - 2013.07.30 21:25:00 -
[5] - Quote
KingBlade82 wrote:Asher Night wrote:Oso Peresoso wrote:Cosgar wrote:They had to dump an engine they spent years working on at the last minute for an inferior unreal engine and learn as they went. Also, Fallout and Skyrim have a ton of bugs and MAG sacrificed graphics for performance. this... Carbon is so beautiful.. Yes MAG sacrificed graphics for gameplaybut it STILL looked better than Dust AND had better gameplay. Skyrim/Fallout have bugs but nothing as bad as Dust has. Enemies can't invisi-glitch and kill you in Skyrim. Fallout is one game i bet may have been better suited if i played it on a PC :P idk if the PC version is as bad but ik i had to suffer with a lot of freezing and lagging because so much **** was going on at once
Aside from console ports that are poorly optimized for PC (sometimes they keep the single core architecture for crappy ports, gimping a PC down to a console level), generally this is a safe bet. You'll load much faster, have less freezing and lag, higher resolution textures and generally just nicer looking graphics, and you can mod the game to your heart's content.
Again, I'm not a PC Master Race guy, I love my PS3 (it has some great exclusives). But if a game is available for both systems, isn't a half-assed port, and your PC has at least a mid-range GPU/CPU from the last 4 or 5 years in it, there's really no question that it will run smoother and look nicer on the PC. |
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